ModernMaffia is in active development. Balance, features, and mechanics can change at any time, and the game world may be reset or wiped without notice.

Day Work

Three jobs go up on the Day Work board every day. They are not new activities — every one of them asks for something you can already do somewhere else in the game. Sell some product, pull a few jobs, take a couple of blocks, sit down at a table for a while.

They exist so that opening the game never starts with deciding what to open next.

How it works

  • Progress counts everything you did today, whether or not you had the board open. Work first and check later if you like; it will all be there.
  • Jobs pay the moment you finish one and come back to the board. There is nothing to claim and nothing to lose by not looking — the money waits.
  • Payouts are dirty cash, plus a little Respect.
  • One swap a day. If a job wants something you have no interest in doing, trade it for a different one. The swap always gives you something that is not already on the board.
  • A job you have finished cannot be swapped, and finishing everything does not unlock a fourth. Three is three.

Streaks

Clear the whole board in a day and you start a streak. Every day of it adds a percentage to the cash on every job you finish afterwards, up to a ceiling.

Miss a day and the streak goes back to zero. That is the entire penalty — you keep every dollar, every point of Respect and everything you have ever earned. Nothing you own is on a timer.